A. Character Background Setting
- Creating a Tiefling (plane-touched) – 5e edition (homebrew) Of all the plane-touched, none precipitate as much fascination – or as much fear – as Tieflings. Obviously human and “something else” in the Tieflings case is assumed to be lower-planar. Whereas Aasimar are obviously touched by a celestial spark.
- For Levels 1 to 4. If the monsters' challenge rating is roughly equal to 1/4 of the characters' level, the monster is roughly equivalant to a single character. If the monsters' challenge rating is roughly equal to 1/10th of the characters' level, two monsters are the equivalant of a single character.
- Set in a medieval fantasy world, D&D allows you to experience stories and adventures full of endless possibilities and amazing surprises. The Basic Rules for Dungeons & Dragons is a PDF that covers the core of the tabletop game. The Basic Rules runs from levels 1 to 20 and covers the cleric.
- 1. Summary of Rune Mage Class StoryThe Rune Mage is a half-elf who were born between the mage of Arka, an alliance of nobility, and the fairy who created the Altar of the Wolves.
As inter-species breeding is frowned upon in the Mu empire, they had to leave the empire and found a settlement called Iria and lived in peace.
When they came of age, the Lemuria Legion came to the village. They were heading to the front to join the Siege of Crywolf.
The Arka and the villagers tried to protect their village, but they were quickly overcome by the legionnaires.
In the chaos, the Rune Mage lost his parents. After the battle, the Rune Mage headed toward Noria for revenge.
B. Rune Mage Character Basic Setting
- 1. Rune Mage Character Information
- 1) Rune Mage Starting Village - Noria
- ① Rune Mages spawn in Noria when they are first played.
- ② Players can hunt monsters, complete tutorial quests and guide quests in the village.
- 2) Rune Mage Class Name
Class Status Class Name Changes Base Rune Mage Rune Wizard 2nd Class Change Rune Spell Master Rune Spell Master 3rd Class Change Grand Rune Master Grand Rune Master - 3) Rune Mage Base Stats Information
- (1) Character Starting Resource Information① Rune Mage's resources can be upgraded with character stats and items.
- (2) Rune Mage Starting Stat Information
Strength Dexterity HP Energy 13 18 14 40 ① Character stats can be upgraded with the stat points that players acquire when gaining a level or by using items.
- (1) Character Starting Resource Information
- 4) Rune Mage's Play Type
- (1) Character Starting Resource Information① The Rune Mage is an offensive spellcaster who amplifies its Spellpower with Energy.② They can cast more than two spells at a time to inflict serious damage over a wide area.
- (1) Character Starting Resource Information
- 5) Rune Mage Class Quest Setting
- (1) 1st Class Change① Characters of at least 150 level can receive the 1st class change quest.◈ 1st Class Change Quest
- Finding The Book of The Warlord
- The Three Artifacts of Mu (Mage's Spirit) - (2) 2nd Class Change① Characters of at least 220 level who completed the 1st class change quest can receive the 2nd class change quest.◈ 2nd Class Change Quest
- A Rightly Hero - (3) 3rd Class Change① Characters of at least 380/400 level who completed the 2nd class change quest can receive the 3rd class change quest.② Upon completing the 3rd class change quest, players can access the Master Skill Tree.◈ 3rd Class Change Quest
- Level 380: Proving Strength
- Level 400: Infiltrating the Valgath Barracks
- Level 400: Into the Darkness
- (1) 1st Class Change
- 2. Rune Mage Skill Setting
- 1) Rune Mage's Active Skills
- (1) Rune Mage's Magic Skills① The Rune Mage can cast some warlock spells that he learned from his father's research and some unique spells available only to him.
Common Skill Energy Ball Fireball Poison Meteor Pillar of Fire Whirlwind Evil Spirit Hellfire Blast Inferno Sudden Ice Increase Spellpower Rune Mage-only Skill Magic Arrow Plasma Ball Lightning Storm
- (1) Rune Mage's Magic Skills
- 2) Unique Skill Setting
- (1) Magic Arrow
Skill name Magic Arrow Pentagram
main elementDarkness Requirement 142 Energy Description Magic Arrow can only be learned from the skill tome.
It is a powerful early spell for the Rune Mage.
Upon casting, the caster creates three magical arrows and shoots them to the enemies.
Each magic arrow explodes upon contact, inflicting damage to the target and two additional enemies within 2 tiles.Other Setting Cooldown: N/A Skill Image
and Description - (2) Plasma Ball
Skill name Plasma Ball Pentagram
main elementDarkness Requirement 2nd class change/600 Energy Description Plasma Ball is a magic skill that can be learned
from a skill tome after the 2nd class change.
Upon casting, a ball of rune energy slowly travels 4 tiles
and inflicts damage to enemies within 5 tiles.
This skill is more useful when it is used as a triggered spell (delay: 0 sec) in combination with other offensive spells than when it is used alone.Other Setting Cooldown: 4 sec
Maximum number of targets: 5Skill Image
and DescriptionMST Reinforce Increases the Skillpower of Plasma Ball by %d. (Point : 1/20) Mastery Mastery Increases the Skillpower of Plasma Ball
by %d and its travel distance by 1 tile. (Point : 1/20) - (3) Lightning Storm
Skill name Lightning Storm Pentagram
main elementDarkness Requirement 3rd class change/Plasma Ball Mastery 10P/ 1180 Energy Description Lightning Storm is a magic skill that can be learned
from a skill tome that James sells at the Ruud Shop.
Upon casting, the rune energy ascends to the skies.
When the energy descends and hits the ground, it explodes, inflicting severe damage to up to eight enemies within 6 tiles from the epicenter.Other Setting Cooldown: N/A
Maximum number of targets: 8Skill Image
and Description
- (1) Magic Arrow
- 3. Equip Items of Rune Mage
- 1) Item Equip Setting
- (1) Weapon and Armor① The Rune Mage uses a unique weapon called the Rune Mace and a shield.② The Rune Mage can equip five armor pieces including helm, armor, pants, gloves, and boots.
- (2) Other Items - Pentagram and accessories① Like other classes, the Rune Mage can equip a Pentagram item.② He can also equip accessories such as a necklace, rings, and earrings.
- (1) Weapon and Armor
- 2) Unique Items of Rune Mage
- (1) El Haz Rune Mace
Attack 55 ~ 59 Spellpower 51% Attack Speed 50 Required Stats Strength: 106
Dexterity: 65
Energy: 117 - (2) Frost Rune Mace
Required Level 380 Attack 62 ~ 66 Spellpower 50% Attack Speed 50 Required Stats Strength: 151
Dexterity: 69
Energy: 513◈ As a socketed shield item, the Rune Mage can use the Frost Barrier items used by the fairies. - (3) Light Load Rune Mace
Required Level 400 Attack 72 ~ 74 Spellpower 54% Attack Speed 50 Required Stats Strength: 175
Dexterity: 82
Energy: 671◈ As a socketed shield item, the Rune Mage can use the Light Load Shield items used by the fairies. - (4) Archangel's Absolute Rune Mace
Attack 158 ~ 170 Spellpower 71% Attack Speed 50 Required Stats Strength: 119
Dexterity: 32
Energy: 286 - (1) Blessed Archangel's Absolute Rune Mace
Attack 158 ~ 170 Spellpower 80% Attack Speed 50 Required Stats Strength: 188
Dexterity: 44
Energy: 625 - (2) Blood Angel's Rune Mace
Required Level 400 Attack 115 ~ 121 Spellpower 73% Attack Speed 50 Required Stats Strength: 240
Dexterity: 93
Energy: 923 - (3) Dark Angel's Rune Mace
Required Level 600 Attack 149 ~ 155 Spellpower 81% Attack Speed 50 Required Stats Strength: 253
Dexterity: 97
Energy: 974 - (4) El Haz Shield
Defense 15 Block Rate 65 Required Stats Strength: 83
Dexterity: 41
- (1) El Haz Rune Mace
- 3) Armor Item Information
- (1) Rune Padded Set
Rune Padded
HelmRune Padded
ArmorRune Padded
PantsRune Padded
GlovesRune Padded
BootsDefense 4 7 5 2 3 Required Stats Strength: 22 Strength: 28 Strength: 26 Strength: 21 Strength: 21 - (2) Rune Sphinx Set
Rune Sphinx
HelmRune Sphinx
ArmorRune Sphinx
PantsRune Sphinx
GlovesRune Sphinx
BootsDefense 13 17 15 8 9 Required Stats Strength: 47 Strength: 64 Strength: 59 Strength: 36 Strength: 46 - (3) Legendary Rune Set
Legendary Rune
HelmLegendary Rune
ArmorLegendary Rune
PantsLegendary Rune
GlovesLegendary Rune
BootsDefense 21 25 23 14 15 Required Stats Strength: 64
Dexterity: 27Strength: 86
Dexterity: 28Strength: 82
Dexterity: 27Strength: 45
Dexterity: 26Strength: 60
Dexterity: 26 - (4) Kenaz Set (Common/Set)A) Common Item
Kenaz Bandana Kenaz
ArmorKenaz
PantsKenaz
GlovesKenaz
BootsDefense 37 43 40 30 32 Required Stats Strength: 106
Dexterity: 53
Energy: 96Strength: 122
Dexterity: 63
Energy: 113Strength: 114
Dexterity: 58
Energy: 105Strength: 90
Dexterity: 44
Energy: 80Strength: 98
Dexterity: 49
Energy: 89B) Set Itema) Arkajin's Kenaz SetArkajin's Kenaz Set Kenaz
ArmorKenaz
PantsKenaz
GlovesKenaz
BootsDefense 77 72 58 62 Required Stats Strength: 151
Dexterity: 75
Energy: 139Strength: 142
Dexterity: 69
Energy: 130Strength: 115
Dexterity: 53
Energy: 102Strength: 125
Dexterity: 59
Energy: 112Set Option 2-Piece Effect
Armor Penetration +5%
3-Piece Effect
Spellpower +10%
4-Piece Effect
Energy +30
Critical Damage Chance +15%
Excellent Damage Chance +15%
Critical Damage +20
Excellent Damage +20https://clevercrown464.weebly.com/blog/download-windscribe-for-mac. b) Emile's Kenaz SetEmile's Kenaz Set Kenaz
BandanaKenaz
ArmorKenaz
PantsEl Haz Shield Defense 68 77 72 20(89) Required Stats Strength: 133
Dexterity: 64
Energy: 120Strength: 151
Dexterity: 75
Energy: 139Strength: 142
Dexterity: 69
Energy: 130Strength: 105
Dexterity: 48Set Option 2-Piece Effect
Double Damage Chance +10%
3-Piece Effect
Maximum HP +300
4-Piece Effect
Defense +45
Skillpower +10
Critical Damage Chance +15%
Excellent Damage Chance +15%
Maximum AG +50 - (5) Divine Rune Set (Socket Item)
Level Requirement - 380 Divine Rune
HelmDivine Rune
ArmorDivine Rune
PantsDivine Rune
GlovesDivine Rune
BootsDefense 53 62 56 43 46 Required Stats Strength: 149
Dexterity: 62
Energy: 624Strength: 173
Dexterity: 69
Energy: 736Strength: 155
Dexterity: 64
Energy: 652Strength: 138
Dexterity: 58
Energy: 574Strength: 131
Dexterity: 56
Energy: 540// numeric values will be provided. - (6) Light Load Rune Set (Socket Item)
Level Requirement - 400 Light Load Rune
HelmLight Load Rune
ArmorLight Load Rune
PantsLight Load Rune
GlovesLight Load Rune
BootsDefense 65 74 68 55 58 Required Stats Strength: 186
Dexterity: 71
Energy: 843Strength: 191
Dexterity: 72
Energy: 872Strength: 188
Dexterity: 71
Energy: 855Strength: 184
Dexterity: 70
Energy: 837Strength: 182
Dexterity: 70
Energy: 826 - (7) Blood Angel Set (Excellent/Set)a) Excellent Item
Level Requirement - 400 Blood Angel's
Rune Wizard
HelmBlood Angel's
Rune Wizard
ArmorBlood Angel's
Rune Wizard
PantsBlood Angel's
Rune Wizard
GlovesBlood Angel's
Rune Wizard
BootsDefense 107 115 110 100 91 Required Stats Strength: 209
Dexterity: 88
Energy: 867Strength: 230
Dexterity: 93
Energy: 895Strength: 219
Dexterity: 88
Energy: 881Strength: 161
Dexterity: 72
Energy 839Strength: 177
Dexterity: 77
Energy: 835b) Mastery 1st Item What is the gameboy dmg-01.Level Requirement - 400 Blood Angel's
Rune Wizard
HelmBlood Angel's
Rune Wizard
ArmorBlood Angel's
Rune Wizard
PantsBlood Angel's
Rune Wizard
GlovesDefense 116 124 119 109 Required Stats Strength: 209
Dexterity: 88
Energy: 867Strength: 230
Dexterity: 93
Energy: 895Strength: 219
Dexterity: 88
Energy: 881Strength: 161
Dexterity: 72
Energy 839Set Option 2-Piece Effect
Skillpower +25
Energy +50
3-Piece Effect
Double Damage Chance +10%
Spellpower +50
4-Piece Effect
Critical Damage Chance +15%
Excellent Damage Chance +15%
Armor Penetration +5%
All Stats +10
Base Defense +20
Critical Damage +30
Excellent Damage +30 - (8) Dark Angel Set (Excellent/Set)a) Excellent Item
Level Requirement - 600 Dark Angel
Rune Wizard
HelmDark Angel
Rune Wizard
ArmorDark Angel
Rune Wizard
PantsDark Angel
Rune Wizard
GlovesDark Angel
Rune Wizard
BootsDefense 121 127 123 117 109 Required Stats Strength: 209
Dexterity: 88
Energy: 867Strength: 230
Dexterity: 93
Energy: 895Strength: 219
Dexterity: 88
Energy: 881Strength: 161
Dexterity: 72
Energy 839Strength: 177
Dexterity: 77
Energy: 835Uninstall dmg. b) Mastery 1st ItemLevel Requirement - 600 Cold Dark Angel Rune Wizard Set Dark Angel's
Rune Wizard
HelmDark Angel's
Rune Wizard
ArmorDark Angel's
Rune Wizard
PantsDark Angel's
Rune Wizard
GlovesDefense 131 137 133 126 Required Stats Strength: 209
Dexterity: 88
Energy: 867Strength: 230
Dexterity: 93
Energy: 895Strength: 219
Dexterity: 88
Energy: 881Strength: 161
Dexterity: 72
Energy 839Set Option 2-Piece Effect
Skillpower +40
Energy +70
3-Piece Effect
Double Damage Chance +15%
Spellpower +75
4-Piece Effect
Critical Damage +35
Excellent Damage +50
Armor Penetration +7%
All Stats 15
Base Defense +40
Critical Damage Chance +18%
Excellent Damage Chance +18% - 4) Wings of Disillusion
Requirement - 3rd class change (400 level) Wings of Disillusion Defense Increase Damage Absorb Damage 45 39% 39% Wing options (up to two options from the options below) Increase Complete Mana Recovery Chance by 5%
Increase Complete HP Recovery Chance by 5%
Increase Damage Reflection Chance by 5%
Increase Armor Penetration Chance by 5%◈ The wings of warlock can be equipped as the 1st and 2nd monster wings.
- These include Small Wings of Skies, Wings of Skies, Wings of Spirits, etc.
- (1) Rune Padded Set
C. Character Sample Image
- 1. Body Image
Base Body 3rd Body Renewed Armor - Legendary Set Renewed Armor - Light Load Set New Class-specific Equipment - Kenaz Set New Class-specific Weapon Skin - Kenaz Set, El Haz Rune Mace, El Haz Shield
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Comments
- New accounts do get 2 character slots per server (so in principle you can have 10 per account, or you could also create additional accounts). And, well, the reason is because they sell additional character slots; it's one of the ways they monetize this F2P game.
- You can buy character slots off the trade broker with gold if you don't want to spend cash on the game.
- made 2 characters in every server with 10 accounts
- 3
- I recommend if you like the game enough to find a CD key for it. You'll get 3 additional bank tabs per server as well as 6 additional slots per server. These will automatically be unlocked so you can't sell it off or anything but it's the single best item to get if you enjoy this game. There's also elite but that's another thing that you don't seem to be directly wanting something from at this time.
- 0
- Just make more accounts.
And usually when a new class emerge, they give u a extra character slot.
Anyways character slot in the trade broker was not very expensive. At least a coupple of years ago when i bought some, they cost like 25k or something like that. - Just make more accounts.
And usually when a new class emerge, they give u a extra character slot.
Anyways character slot in the trade broker was not very expensive. At least a coupple of years ago when i bought some, they cost like 25k or something like that.
They still cost 20-25k now, which is still farmable in a short period of time. - So, if two is 'Only', How many slots would it be enough?
To you this is a game, to EME it is a business. Do keep that in mind that servers dont run on their own, content dont self generate, and Spacecats has bills to pay :P - I just started playing, and discovered I am limited to only 2 characters. Reading these posts, I have some questions:
1) Can a player have more than one account? I thought I read in a Use Agreement that you cannot create more than one account. Will you get banned if Tera catches you with more than one account?
2) Obtain a CD Key? How? Find another player who bought the game and use their CD key? Is that legal under the Use Agreement? Will you get banned if you use another player's CD Key after they had used it?
3) A new character slot costs 25K? I just started, and it took me a long time just to get around 15 Gold off my 2 characters together. But a new slot costs 25,000 Gold? And it is 'farmable in a short period of time'? At what level? 75?
Like I said, I just started playing, and I still have much to learn, so any info you can give me would be deeply appreciated. And with all the races and jobs available, there are many combinations to explore to find the one I like best. And I also like variety. - Answering in sequence:
1) They can but likely won't ban you, unless you do another account to ban-evade (say you were toxic on your other account and proceed to do the same on new one that isn't banned/restricted), or some sort of scam practice or the likes. As you seen on ToS tho, it really isn't allowed, mostly for the above mentioned.
2) You can still probably find some old stock of non-used keys online, as I've heard the TERA box came with.. just a code or a disc that has the downloader inside it so it's beyond disappointing in the sense you don't get even a reduced download on it, but ye you get the Founders code.
One thing: No, you cannot use another player's code. Once used, it's used and not reusable. It's use once per account, same will happen if you buy it and use yourself: if you make another account, no founders.
3) It really is 25K, and it really becomes quick enough to farm once you hit cap (Lv 65). It looks ludicrous to you now because you're not yet high level I assume, and you don't have experience with the materials market and drops you get up there.
Your other option, AKA what mEME will want you to do, is paying for those slots with real money through EMP. You just buy it from their own store and get the slots with the EMP credits you purchased. EMP comes in specific quantities only tho, you cannot spend precisely as much as a slot, you'll be left over with a bit.
Lastly: Even tho I don't really agree with the 'necro' rule, even if the topic is relevant to add information or ask new stuff on it, topics about 2 months + old, shouldn't be 'revived', this one is more than a year old by now so yeah it's necro.
Opening it with relevant stuff makes sense (and in my opinion should be the case frankly), but 'by the norm' what you should do is opening another topic to ask it. Just.. Well rules of the house. - edited October 2018You guys realize this is a March 2017 thread, right?
edit: since I see that poster above DID notice it. Just follow what he says. It's still great advice. And yes, in game gold in this game is MUCH easier to come than a few years ago. WHile they nerfed it, you still get a crapton of gold just from collecting floating bubbles once you reach 65.. - Thank you for your replies and I will start a new thread when I have a question from now on. In forums I been to in the past (and, I admit, not many), they always said to add to an existing thread of the same topic instead of starting a new one on a topic thread that isn't closed, so I did it here. Sorry for the breaking of forum protocols.
- Thank you for your replies and I will start a new thread when I have a question from now on. In forums I been to in the past (and, I admit, not many), they always said to add to an existing thread of the same topic instead of starting a new one on a topic thread that isn't closed, so I did it here. Sorry for the breaking of forum protocols.
No prob. In my case, almost all of the forums I've been in frown at revived old threads, called Necros. The rule is more of a community rule than a written official one, but it's usually common around modern forums. - Thank you for your replies and I will start a new thread when I have a question from now on. In forums I been to in the past (and, I admit, not many), they always said to add to an existing thread of the same topic instead of starting a new one on a topic thread that isn't closed, so I did it here. Sorry for the breaking of forum protocols.
No prob. In my case, almost all of the forums I've been in frown at revived old threads, called Necros. The rule is more of a community rule than a written official one, but it's usually common around modern forums.
and other forums prefer to group all the posts of same subject into only one thread about this subject, so you can have 2000 pages in the thread, so you can necro in these threads if your posts is about the thread subject
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